Friday, September 9, 2011

Tuesday, September 6, 2011

Определил для себя первую сцену:
Супергатари и Красная Шапочка танцуют Por una cabeza:




 

Безумно сложно, конечно, не когда это нас, аниматоров, останавливало.


Sunday, September 4, 2011

Первый результат

Это пример техники традиционной анимации. Каждый кадр каждого слоя рисуется отдельно. Студия помогает только с движением камеры.

Первый кадр. Слои, наложенные один на другой:



Exposure sheet (все кадры и все слои относительно друг друга). Exposure определяет, сколько фреймов занимает тот или иной кадр:


Onion skin - видны предыдущий и последующий фреймы. Кроме того, видно положение камеры и что она будет показывать в данный момент времени:



Установка движения камеры (у меня здесь простой panning):



А вот и результат (восьмисекундный фильм занял у меня два часа):


Saturday, September 3, 2011

Animator's Survival Kit

Хочу опубликовать несколько диаграмм из "библии аниматора" -
Animator's Survival Kit


Самое главное, что нужно понять - это keys, breakdowns, extremes and inbetweens.







Вот весь процесс целиком:


А это то, что происходит на каждом этапе:









Friday, September 2, 2011

Storyboard Language


Storyboard Language
http://accad.osu.edu/womenandtech/Storyboard%20Resource/

CLOSE-UP SHOT:   A close range of distance between the camera and the subject.
DISSOVLE: A transition between two shots, where one shot fades away and simultaneously another shot fades in.
FADE - A transition from a shot to black where the image gradually becomes darker is a Fade Out; or from black where the image gradually becomes brighter is a Fade In.
HIGH CAMERA ANGLE:  A camera angle which looks down on its subject making it look small, weak or unimportant.
JUMP CUT: A rapid, jerky transition from one frame to the next, either disrupting the flow of time or movement within a scene or making an abrupt transition from one scene to another.
LEVEL CAMERA ANGLE:  A camera angle which is even with the subject; it may be used as a neutral shot.
LONG SHOT:  A long range of distance between the camera and the subject, often providing a broader range of the setting.
LOW CAMERA ANGLE:  A camera angle which looks up at its subject; it makes the subject seem important and powerful.
PAN:  A steady, sweeping movement from one point in a scene to another.
POV (point of view shot): A shot which is understood to be seen from the point of view of a character within the scene.
REACTION SHOT- 1.: A shot of someone looking off screen. 2.: A reaction shot can also be a shot of someone in a conversation where they are not given a line of dialogue but are just listening to the other person speak.
TILT:  Using a camera on a tripod, the camera moves up or down to follow the action.
ZOOM:  Use of the camera lens to move closely towards the subject.





Thursday, September 1, 2011

Storyboarding


A script is a verbal plan for a story. A storyboard is a plan for the visualization of that story. A storyboard is the inspirational heart, mind, and soul of a movie. Hitchcock knew this and is rumored to have said that once the storyboarding was completed, the movie was 95 percent done and the rest was execution.

Disney’s artists originally would lay individual panels out on the floor and point to the drawings as the composer played the music.

Alfred Hitchcock, Delmar Daves, doted on their use to solve all or most continuity problems up front, on paper, in a storyboard. “If it won’t work there, it won’t work on film” was, I believe, Hitchcock’s quote! He boarded every film he directed, to order. Still, he was in the minority. Be it small-budgeted “10-day wonder” or mega-million-dollar epic, it is expedient, on all counts, to board the continuity—since it is where typewritten script meets “picture” for the first time—and, given a seasoned and savvy pro storyboard artist to interpret that script, is where that script is wrung-out, test-flown, til it cracks/breaks or flies beautifully on its first, maiden flight—right into production’s hangar!

Glebas, Francis (2008). Directing the Story: Professional Storytelling and Storyboarding Techniques for Live Action and Animation (Kindle Locations 1212-1218). Focal Press. Kindle Edition.

Вот интересный пост (это Zemanta справа подсказывает - отличная штука!)

Проверить также для айпэда:
http://itunes.apple.com/us/app/storyboard-composer/id325697961
http://itunes.apple.com/us/app/storyboards/id392533504

Но можно, конечно, и на бумажке рисовать.

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